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Module 3:
Play Higher Game
Click each box below to watch a play-through video of each quest in the Play Higher Game.
Afterward, scroll to the bottom of this page for your next Module 3 task.
Play Higher 2-D e-learning module
We want everyone to experience the game regardless of different accessibility needs. We have an alternative activity which uses gamification to introduce users to the day-in-the-life of a behavioral health social worker, but without the emotional triggers in the storyline, and without requiring a virtual reality headset. This alternative is accessible for users with hearing or visual assistance needs. This e-Learning module can be played on any computer or mobile device. Click the link above to experience the e-Learning Module. When complete, click the Continue button below.
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